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Grafts (PEACH)

For the Sauric Isles campaign setting by LOTRFan

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Grafts (PEACH)

Postby LOTRfan » Mon Jan 17, 2011 6:01 pm

Alright, not as great as I hoped. PEACHing would be appreciated. Also, should I make a dinosaur-grafting feat, or is there already an existing feat that you guys can think of that might allow the creation of this? Until it is decided, the construction section has the required feat as "-----".

Venomous Spit
This graft is made from the removed spit glands of a magical Dilophosaurus, and grown inside a hollowed jaw and the surrounding neck area.
Location: Neck
Description: The neck bones are hollowed and configured to a more reptilian pattern. Inside a virulent venom sack generates a paralyzing venom.
Activation: A host merely needs to make a touch attack at a range of 30 ft. against the target. This requires an attack action, and cannot be done within 5 rounds of the last time he used it.
Effects: The target must make a fortitude save (DC 10 + 1/2 host's hit dice + host's con mod), or be paralyzed for 1d4 rounds.

-----, Hold Monster; Cost 12,000 gp, 480 XP; Price 24,000 gp; Sacrifice 12 hp, if the host has a bite attack the damage lessens by 1 hit die; 24 days
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