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Dilophosaurus (PEACH)

For the Sauric Isles campaign setting by LOTRFan

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Dilophosaurus (PEACH)

Postby LOTRfan » Sun Nov 07, 2010 9:27 am

Dilophosaurus
Large Animal
Hit Die:
8d8+32 (68 hp)
Initiative: +7
Speed: 40 ft. (8 squares)
Armor Class: 20 (+8 natural, +3 Dex, -1 size), touch 12, flat footed 17
Base Attack/Grapple: +6/+15
Attack: Claw +10 melee (1d8+5 damage)
Full Attack: 2 Claws +10 melee (1d8+5 damage), and Bite +4 melee (1d10 damage)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rend
Special Qualities: Scent
Saves: Fort +10, Ref +9, Will +4
Abilities: Str 21, Dex 17, Con 19, Int 2, Wis 14, Cha 4
Skills: Track +4, Intimidate +2
Feats: Improved Initiative, Weapon Focus (Claw)
Environment: Warm Marshes
Organization: Solitary
Challenge Rating: 6
Treasure: None
Alignment: Always Neutral
Advancement: 9-16 HD (Large); 17-24 HD (Huge)
Level Adjustment: -----

A large reptile leaps out from behind a boulder. It is large, with greenish skin and covered with brown hairs. It has two crests, one above each eye, bright red in color. Probably the most noticeable features of the beast is its huge claws and teeth.

Dilophosaurus ("two crested lizard") is considered a very dangerous opponent. Nearly twenty feet long, it is almost comparable to huge creatures in size. Dilophosauruses are huge and aggressive, and even other predators fear them. In addition, they are highly territorial and will attack even larger creatures on sight.

Combat
Dilophosauruses like to perform full attacks whenever possible. It tries to flay victims alive, and kill them in a variety of painful ways.

Rend (Ex): If a Dilophosaurus uses both claw attacks on a single target in one round, they automatically latch onto and tear their enemy's flesh, dealing an additional 2d8 damage.
LOTRfan
 
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Joined: Sat Nov 06, 2010 12:47 pm

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