Competitor Games

We are the Competition

Feats

For Admiral Squish's Tryor, a campaign setting shaped by the mutagenic skills of its Illithid overlords.

Moderator: AdmiralSquish

Feats

Postby AdmiralSquish » Sat Mar 19, 2011 11:32 am

Racial Feats
Feat NamePrerequisitesEffect
Extra MutationChimeran, 1st LevelYou gain a third mutation
Magewarped WeaponsChimeran, Natural WeaponAllow natural weapons to be enchanted as weapons.
Magewarped SkinChimeran, Natural Armor or spell ResistanceGain DR/Magic
Potent MutationsChimeranYour mutations are more potent than normal
Silencing BlowShadow Halfling, Sneack attack +2d6Temporarily silence your target.


Extra Mutation:
Your body is slightly more warped than most of your peers
Prerequisites: Chimeran
Benefit: Choose an additional mutation. You may not choose a mutation you already possess.
Special: This feat can only be taken at first level.

Magewarped Weapons
The natural weapons granted by your mixed heritage have a bit of magic about them
Prerequisites: Chimeran, Natural Weapons
Benefit: Treat all natural weapons gained through Chimeran mutations as Magic weapons for the purpose of overcoming damage reduction and may be enchanted as a masterwork weapon, though you are required to be present at all times for the enchanting.

Magewarped Skin
The armored hide granted by your mixed heritage retains shreds of the magic that created your race
Prerequisites: Chimeran, Natural Armor Bonus or Spell Resistance
Benefit: You gain 1 point of damage reduction/magic for every point of constitution bonus you possess.

Potent Mutations
Your mutations are stronger than you vitality would suggest
Prerequisites: Chimeran
Benefit: Your constitution bonus is considered to be 2 points higher for the purpose of calculating the effects of Chimeran mutations

Silencing Blow [Ambush]
[SPOILER]You can infuse your sneak attacks with the magical essence of silence.
Prerequisites: Shadow Halfling, sneak attack +2d6
Benefit: A sucessful sneak attack surrounds your target with a field of supernatural silence. This area of silence is identical to the effect produced by the shadow halfling's silence ability, and lasts for a number of rounds equal to your character level. You can dismiss this effect as a standard action.
Using this feat reduces your sneak attack damage by 1d6.


General Feats
(Coming Soon)
AdmiralSquish
 
Posts: 36
Joined: Thu Mar 17, 2011 5:54 pm

Return to Fleshforged Legacy

Who is online

Users browsing this forum: No registered users and 0 guests

cron