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Fax MechCombat Maptools framework

For Fax Celestis' playing-card-based tabletop, MechCombat.

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Fax MechCombat Maptools framework

Postby Lokyar » Sun Nov 07, 2010 9:05 pm

Hola. Decided to make a maptools framework for Fax's MechCombat homebrew. As of this posting it's still extremely basic but the basic functionality is there.

You can create and use a deck, and there are properties for Mech tokens with HP for the five major parts, heat, and power as well as bars to give a quick-view of those values when you mouse over the token.

A sample mech is included in the campaign file provided with macros for taking damage to individual parts and gaining heat. These automatically update the bars as well, and there's a neat little effect for heat.

Maptools can be found here. b76 or higher required. Designed on b76 so I cant speak for stability on higher versions as they come out.

Fax MechCombat2.cmpgn
1.3b76 Maptools MechCombat Playtest File v1.0
(933.06 KiB) Downloaded 405 times
Last edited by Fax on Fri Dec 03, 2010 8:36 am, edited 1 time in total.
Reason: Added attachment
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